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The Jumping Ground Game III is a 2016 platformer video game developed by Beenox and Vicarious Visons in collaboration with Cartoon Network and DHX Media, and published by Activision. It is the third instalment of a series of The Jumping Ground video games started by 2010's The Jumping Ground Game, and follows 2013's The Jumping Ground Game 2.

It was released on March 3, 2014 for the PlayStation 4 and Xbox One, followed by a release for the Wii U and Nintendo 3DS on March 24, 2016, and a release for the PlayStation Vita on April 9, 2016.

PlotEdit

Spoiler SPOILER ALERT! Plot details follow.

GameplayEdit

BackgroundEdit

DevelopmentEdit

GraphicsEdit

GameplayEdit

Pre-Order BonusEdit

Players who pre-ordered the game for the PlayStation 4 and Xbox One received Melvin, Clyde, and Toad as default characters, Soul Gems available for Puff, Zowie, Rob, and Lance by default, 100,000 coins, a Jumping Ground T-shirt, an instruction manual, and a figurine of Rob.

CharactersEdit

PlayableEdit

DefaultEdit

UnlockableEdit

Unlock Criteria
Character How to unlock
Melvin Clear Soda Spings
Clyde Find him in one of the houses in Abydonian Ruins
Toad Rescue him in a secret room in Cimmerian River
Tobias Play Tower Challenge for the first time
Skipper Rescue him in Chulakian Temple
Jimmy Open 5 Treasure Chests
Timmy Play Arena Mode for the first time
Spike As Lance, clear Soda Springs within 10 minutes
Dino-Rang Play for 10 collective hours
Archen Complete 5 Dimensional Rift missions
Drill Sergeant After playing Arena Mode at least once, find him in a secret cave in Perkwood Peak
Tweek Play Card Crash Bash ten times

Non-PlayableEdit

BossesEdit

ReceptionEdit

GalleryEdit

Box artEdit

TriviaEdit

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